In late 2008, in an effort to get myself playing more games, I decided to play all 52 scenarios from Scenarios For All Ages by
Charles S Grant and Stuart Asquith. More than that, I decided to play them in order, 1 a week, starting on Nov 5. I knew I wouldn't
manage to play every week so I set a deadline of Dec 31st 2009. With a little help from my friends, I made it with a day to spare.

In the end, I played 52 games in 60 weeks. 34 solo games, 15 face to face games, 3 Play-by-Email mini-campaigns
17 other gamers from 4 countries participated, (Canada 11, US 4, Ireland 1, Argentina 1)

11 'periods' were played - 20/25mm Ancients (3), Prince Valiant 40mm skirmish (9), 40mm 16thC (10),
40mm semi-flat War of Polish Sucession (1), 40mm AWI (2), 40mm Pirate
Skirmish (5), 40mm early 19thC fictional (17), 15mm ACW (1), 25mm Zulu War (1),
20mm WWII (1), 20mm 1960's fictional (2)

I posted a brief report on each game on my webpage. I am shutting down my website so I am re-posting
the reports here, starting at Game #52 so that they will eventually appear in order. The reports were written in a variety of voices and tenses (sometimes all mixed together!) and it was tempting to rewrite them but I have left them as they were originally written with only very minor corrections, particularly to things like links.

To avoid copyright issues and save myself work, I have not given the details of the scenarios. Having a copy of the book will help make sense of the reports. The book may currently be purchased from John Curry at http://www.wargaming.co/ as well as from booksellers like On Military Matters and Caliver.



Monday, October 17, 2011

1 Apr 2009 Scenario 16 Forlorn Hope (2)

This game was played solo using 40mm 19thC armies and Hearts of Tin.

This game was a pretty straight forward set up with the Red Queen's forxces taking the role of Blue (?!) and vice versa. Both Forlorn Hopes managed to creep forward, through the abatis and rush the ramparts before being seen. The left hand redoubt was overrun and, the occupants evicted. They rallied and counter attacked but were driven off and dispersed. The right hand redoubt proved tougher and the sentries managed to hold until the canon crews and reserves could be turned out. A vicious close range fight ensued and despite being reinforced, the forlorn hope was wiped out and the attackers repulsed. This cleared the way for Red's artillery to open up. The first salvo of rockets was spectacular 3 ones! They burst in a wide pattern, one landing on the main Blue position indicating perhaps an error in targeting rather than an erratic rocket! The Queen's rifles closed in with a heavy fire as the artillery continued to pound the redoubt. Once the Buff's were rallied, they rushed the redoubt again and carried it against feeble resistance.

By this time Blue's main force was alerted and 2 battalions rushed to the rescue. Pounded by artillery and shot up by rifle fire, they momentarily faltered, then rallied and rushed the redoubts. The left hand redoubt held easily and the counter attackers broke and ran for cover but the Buffs did not fare well, with their Brigadier shot down they allowed themselves to be evicted yet again.

General Turner himself rode forward and ordered the Tigers to leave the left hand redoubt to a company of rifles and advance to capture the right hand redoubt again. Supported by rifle and artillery fire they stormed forward and drove out the last few remnants of Blue's force.

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